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Advanced Godot | Exporting To Android in APK and AAB

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Advanced Godot | Exporting To Android in APK and AAB (2021)
#Advanced #Godot #Exporting #Android #APK #AAB
“FinePointCGI”
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In this video, we go though the process of exporting to Android from Godot! This time we go though the process of exporting a basic apk to Android. Then we go though exporting an AAB file for Google console. Finally we…
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Hey guys I'm sorry YouTube seems to be deleting people's comments for no reason.. If that happens to you hit me up on discord and I'll do my best to help you.
Thank you so much for this helpful video! I was able to publish my Android app successfully thanks to your instructions. Your video was clear and concise, and it was easy to follow. I will definitely be recommending your channel to other developers.
Hi friend, want to ask if i can export the game to apk without using Android studio cause it's doesn't work on my pc and thanks..
I got this error during the export:
error could not export project files to gradle project
what could the possible reason be?
Thank you in advance….
exporting as an app bundle (.aab) unfortunately does not work for me, always some error messages.
I use godot 3.3
does anyone have similar problems ?
does anyone have a solution ?
@FinePointCGI can you "PLEASEEE" make a video on how to export a XR godot project to android on Godot 4.1.1 ?
Can anyone help me i am getting this error " editor/editor_export.h:251 – Code Signing: 'apksigner' returned with error #1" while exporting an debug apk please reply as soon as posible.
i'm using godot version 3.5. when i'm export to aab, i got error like this Execution failed for task ':linkReleaseManifestForAssetPacks'.
> A failure occurred while executing com.android.build.gradle.internal.res.Aapt2ProcessResourcesRunnable
> Android resource linking failed
ERROR:AAPT: error: failed to open APK: Invalid file.
Can you help. thanks
Great video! But why is it that when I export the apk file and install it on my phone, one of the buttons in the game doesn't work, but when I debug in godot everything works fine?
The Editor Settings > Export > Android area of Godot 3.5 looks VERY different. Any updated info so I can get through this section?
Thanks for the tutorial. I'm only export it as apk because I'm not comfortable uploading it to google play since it requires their approval.
im trying to export a aab but i get this error everytime i try to:
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':compileDebugJavaWithJavac'.
> Could not resolve all files for configuration ':androidJdkImage'.
> Failed to transform core-for-system-modules.jar to match attributes {artifactType=_internal_android_jdk_image, org.gradle.libraryelements=jar, org.gradle.usage=java-runtime}.
> Execution failed for JdkImageTransform: /home/winme11/Android/Sdk/platforms/android-32/core-for-system-modules.jar.
> jlink executable /usr/lib/jvm/java-17-openjdk-amd64/bin/jlink does not exist.
* Try:
Run with –stacktrace option to get the stack trace. Run with –info or –debug option to get more log output. Run with –scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 16s
30 actionable tasks: 29 executed, 1 up-to-date
exit code 1
how do i fix this?
I want to be like you
Thank's for your clear explanation but when i upload my AAB file to play console refuses it and I receive this message :
Your app currently targets API level 30 and must target at least API level 31 to ensure it is built on the latest APIs optimized for security and performance. Change your app's target API level to at least 31
But in Godot export window is limited to level 30 and you can't set it to 31. How can I fix it, please?
Thanks a lot! Finally I was able to export to AAB and sent my game to Google. Now it's in review and let's see how it goes.
Godot 3.4.4
Adb , Jarsigner not found
I don't have all these options on my Godot 3.4
Ik this is old, but cheers man this is what finally enabled me to export something as aab and hopefully I can have fun on the play store now!
Valeu!
Hi, can you update this demo in for 2022 godot version 3.4?
Nice tutorial… well explained and well structured!
Keep it coming… We're listening
the file is changed ca someone help me i want the file (open jdk ) and i cant reach it
Doesnt working anymore. 1/10
My apk doesn't work. It only shows black screen can you guess what is the reason ?
not all heroes wear capes
thanks
please help me. in my godot i dont have adb and jarsigner. how to fix it?
There's any way to export to android without android studio?
My computer doesn't have the requirements to android studio.
How is the process for a paid app? is almost the same? thanks making this video, it's the only one on this subject as far as I know!
I was able to export and install an app , but then as the program runs it then gets "unfortunately, package installer has stopped". anyone know how to fix it ? thanks :)
worked great thanks
Hi I followed your tutorial closely and was able to build a .apk file no problem. But I cannot make a .aab file. The first difference I noticed was I got the following error: "android build template not installed in the project…" so I downloaded it from the project menu. But when I go to export the .aab file I get a very lengthy error message which says "gradle could not build your project" or something similar. Any ideas? I even made sure i was running the same version of Godot as you, and made sure I had JDK-8 instead of 11. Importantly I am on a mac.