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Polytopia – Common Beginner Mistakes (And How to Fix

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Polytopia – Common Beginner Mistakes (And How to Fix Them!)

#Polytopia #Common #Beginner #Mistakes #Fix

“GullYY”

Hey what’s going on everybody, it is GullYY here. Today, I will be showing you some common mistakes that new Polytopia players make, and what you can do to fix them. Fixing these mistakes is essential to improving your Polytopia skills. I hope you enjoy!

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48 Comments

  1. i now good strategy for xin-xi
    go to the mountain. explore more territories, and use the second character to capture territories. train a total of 5 characters and then philosophy

  2. Building walls and training defenders are much more essential to the survival of border cities nearest to enemy cities and units on higher difficulties(hard and crazy) … at least in my experience as a nearly 3-year long player.

  3. I use a strategy when I'm in late game if a city of mine is about to be captured and theres no way to kill the enemy I upgrade the city and spawn the giant which automatically kicks the enemy out

  4. Idk if vengir is too bad for 900 tile maps, they do have a bad start but with that much distance you'll have plenty of time to prepare and harvest their excessive amount of high tier resources

  5. i also surround my enemy with ships and usually plan my attacks before declaring war but i conclude that the meditation tech i always get first cause of cheaper tech upgrades i reaserch next is the strategy and the other one so i can declare peace on everyone
    and not attacking immediately i will improve my economy to increase my chances of taking huge upgrades..
    .

  6. I have played the game in only 1 way peacefully so riding self doesn't help that mutch but the stuff you can unlock after you unlock riding plus you need it for genuis taskbtw how do I get the 6th task?

  7. You seem to write off walls, when all you have to do is play with them right. It becomes near dam impossible for all early and mid game units to move a shield from a walled city.

    My gameplay always just results on mass spawning shields and giants. With lvl 3 ships dominating the coastal areas. Only catapults, swords and bombards have power to move them and ai doesnt build them till late game.

  8. I had no idea other people actually played this game! I have been playing mostly offline since around the time illyrion or however you actually type it was added. This is really cool!

  9. As a long playing Polytopian, I must advise the early access to meditation and the pacifist monument. As the game progresses, it becomes harder to play 5 turns without attacking. Therefore tribes like Xin-Xi and Ai-Mo should get a head start as they can get it within a turn. Additionally, getting climbing can be a good way to scout out your surroundings in early game.

  10. You have raised alot of valid points. Although I do question hardly getting the city wall tho. It's true, choosing resources definitely helps you expand faster, but what I notice is that when a tribe doesn't have many city walls, it actually makes them a hell lot easier to invade. My guess is that with the resources strategy, you're going for more aggressive gameplay and I'd like to think it really depends on you and your tribes playstyle. However, that advice is still worth noting as again, you have raised strategic points as to picking resources. Just wanted to bring up my point as well.

  11. I had a start on an island with only 2 villages, one of them being my starting one. By the time I finally got off, the rest of the world was having WWII sized conflicts with dozens of boats across the water.

  12. 1:49 this might have a misconception of "upgrade your big cities first", i think. It should be emphasised to upgrade whichever gives you the most impact. Usually, this would mean levelling a city to level 3, as this is one of the ways to earn stars after your turn has begun, which might net extra possibilities that were not there before.

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